Sep 15, 2005, 12:13 AM // 00:13
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#21
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Academy Page
Join Date: Aug 2005
Location: Houston, Tejas
Guild: Morbidly Obese Terror Squad
Profession: E/Mo
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Sure, you can kill bosses. It takes a long time, and heretics will own you just about no matter what.
The degen looks like this:
crippling anguish= -3 pips
conjure phantasm= -5 pips
bleeding from melrandu's arrows= -3 pips
if there is a gnasher too, then life siphon= -3 pips
total= -11(or 14) pips if there is a heretic
And the regen looks like this:
mending= 4 pips
breeze= 8 pips (might change if you put a diff amount into healing)
watchful= 2 pips (though this is rarely run in my experience)
total= 12(or 14) pips, but you must maintain healing breeze
Maintining breeze is actually quite a lot harder than it sounds, as you will most likely encounter carvers who love disrupting chop. If you get disrupted, you have the joy of waiting 22 seconds with only 4(or 6) pips of regen against 11(or 14) degen. Needless to say, If your healing breeze is disrupted, and there is a heretic, you are screwed. I won't even talk about the effect of shatter enchantment, as it is too obvious.
If you do not encounter any heretics, the most degen you can have on you is 6 pips, and a 4 pip mending with a DF bonus every 5 seconds or so should be enough to keep you alive even without breeze.
Bottom line is that if there is a heretic, you have virtually no chance of killing it unless you find a great build using SB or something of the like.
Just to prove that I have done it, here's a pic of my monk just after she killed flint (notice the text in the bottom left hand of the screen). I have killed him and a few other bosses who spawn there before, but I still have not had a green drop for me
http://img302.imageshack.us/img302/8...adflint1ze.png
Good luck to you all
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Sep 15, 2005, 02:14 PM // 14:14
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#22
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Frost Gate Guardian
Join Date: Aug 2005
Location: Cheltenham, England
Guild: Servants Of Fortuna Victrix
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I think your original post was a little misleading. Reading between the lines, I wouldn't exactly say that a monk can solo Grenth's Footprint or that the '105 monk pwns in grenths footprint'.
Just about any build can kill groups of certain enemies within a particular map, but have trouble or cannot kill other groups of enemies on the same map. This is true of the 105 monk in Grenth's Footprint. From the screenshot I can see that you killed Flint and that you took the shortest and safest route to get to him but I dont think that you fare as well against the necro and mesmer bosses. Also, I don't think that 105 monks have enough damage output to kill Yakslapper.
On the subject of solo farming, I have solo farmed UW but i soon got bored and felt isolated. I now farm with 2 or 3 of my guildies and I enjoy the experience so much more. I'd say that if you want to farm Genth's Footprint, get a farming PUG at the warcamp, there's loads there, or get a few guildies to come with you. You may find that because you can clear the map quicker, you get just as many drops.
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Sep 15, 2005, 02:22 PM // 14:22
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#23
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Jungle Guide
Join Date: Apr 2005
Profession: N/A
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Quote:
Originally Posted by wsmcasey
...it sometimes makes me feel like a-net is an indian giver.
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I understand your point, but please don't use that term. It is racist.
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Sep 15, 2005, 02:28 PM // 14:28
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#24
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Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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Quote:
Originally Posted by legandry
but I still have not had a green drop for me
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when I went thru there if i did fight a boss i would get blue items... i was like uhhh ok w/e.
I already have what i need(expet my PRECIOUS STUFF; FIND IT DANG IT!); Id just like to see this for myself, the green items.
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Sep 15, 2005, 03:25 PM // 15:25
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#25
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Academy Page
Join Date: Aug 2005
Location: Mary Land
Guild: Infusion INF
Profession: Mo/Me
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that term is racist? cmon man grow some nuts. I hate that politically correct crap, people need to speak their mind the world would be a lot simpler.
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Sep 15, 2005, 03:32 PM // 15:32
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#26
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Frost Gate Guardian
Join Date: Jul 2005
Location: Baltimore, MD, USA
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Quote:
Originally Posted by legandry
Sure, you can kill bosses. It takes a long time, and heretics will own you just about no matter what.
The degen looks like this:
crippling anguish= -3 pips
conjure phantasm= -5 pips
bleeding from melrandu's arrows= -3 pips
if there is a gnasher too, then life siphon= -3 pips
total= -11(or 14) pips if there is a heretic
And the regen looks like this:
mending= 4 pips
breeze= 8 pips (might change if you put a diff amount into healing)
watchful= 2 pips (though this is rarely run in my experience)
total= 12(or 14) pips, but you must maintain healing breeze
Maintining breeze is actually quite a lot harder than it sounds, as you will most likely encounter carvers who love disrupting chop. If you get disrupted, you have the joy of waiting 22 seconds with only 4(or 6) pips of regen against 11(or 14) degen. Needless to say, If your healing breeze is disrupted, and there is a heretic, you are screwed. I won't even talk about the effect of shatter enchantment, as it is too obvious.
If you do not encounter any heretics, the most degen you can have on you is 6 pips, and a 4 pip mending with a DF bonus every 5 seconds or so should be enough to keep you alive even without breeze.
Bottom line is that if there is a heretic, you have virtually no chance of killing it unless you find a great build using SB or something of the like.
Just to prove that I have done it, here's a pic of my monk just after she killed flint (notice the text in the bottom left hand of the screen). I have killed him and a few other bosses who spawn there before, but I still have not had a green drop for me
http://img302.imageshack.us/img302/8...adflint1ze.png
Good luck to you all
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Question reguarding degen.. If you're getting 14 pips of degen alone, it only gives you 10 pips, but if you add 10 pips of regen, will you still be getting 4 pips of degen?
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Sep 15, 2005, 05:01 PM // 17:01
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#27
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Jungle Guide
Join Date: Jul 2005
Location: Right behind you.
Guild: HeRo
Profession: W/Rt
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Thanks for making me out to be a racist Traversc. You and I know that I meant nothing racist by my remark. My wife is asian. I have black friends. I have Mexican friends. I don't know any Indians but I'm sure I could be friends with them too. It's sensitive people like you that ruin life for the rest of us. Now its politically incorrect to say "Sitting Indian Style" in our public schools here in Texas, now the children are taught to say "Criss Cross Apple Sauce" when the teachers want them to sit on the floor with there legs crossed. FTW??? Get over it Prominent Citizen!
Indian Giver
There are two popular etymologies for this term for a person who gives a gift only to later demand its return. The first is that it is based on an unfair stereotype of Native Americans, that they don't keep their word. In the other popular explanation, the term doesn't cast aspersions on Native Americans, instead it echoes the broken promises the whites made to the Indians. Neither is accurate, although the first is closer to the truth.
Instead the term comes from different commercial practices. To the Native Americans, who had no concept of money or currency, gifts were a form of trade goods, of exchange. One didn't give a gift without expecting one of equivalent value in return. If one could not offer an equivalent return gift, the original gift would be refused or returned. To the Europeans, who with their monetary-based trade practices, this seemed low and insulting, gifts were not for trade but were to be freely given.
The noun Indian gift dates to 1765. Indian giver follows about a century later in 1865. Originally, these reflected simply the expectation of a return gift. By the 1890s, the sense had shifted to mean one who demands a gift back.
I didn't want to post this, but I felt the urge to defend myself, lets please stay on the subject at hand.
Last edited by wsmcasey; Sep 15, 2005 at 05:04 PM // 17:04..
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Sep 15, 2005, 05:20 PM // 17:20
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#28
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Wilds Pathfinder
Join Date: Jul 2005
Guild: --
Profession: R/N
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Almost every area can be taken out in a very specific solo build - you just have to know all enemies, their skills and make a build that uses counter of them.
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Sep 15, 2005, 10:42 PM // 22:42
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#29
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Wilds Pathfinder
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Quote:
Originally Posted by John Waffletord
Question reguarding degen.. If you're getting 14 pips of degen alone, it only gives you 10 pips, but if you add 10 pips of regen, will you still be getting 4 pips of degen?
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Yes you will still be getting degen of 4.
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Sep 15, 2005, 11:04 PM // 23:04
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#30
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Banned
Join Date: Aug 2005
Location: my w/mo uses mending, orison, and healing breeze. you cant kill him.
Guild: Sand Scorpions [SS]
Profession: W/Mo
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Quote:
Originally Posted by Witchblade
btw.. i already tried...
U cant go very far... heretic own u too fast with degen and, dunno from which mob, something makes u bleed and seems to go thru the prot spirit
edit: gave another try.. got bleeding hard to balance with breeze THEN shattered w/o any Heretic around ...
If u gotta be lucky and w8 that there s no Heretic etc around..this is a no go
(Pwning 3 dwarfs in a row down the slope outside the outpost in 4 hours is NOT soloing the place )
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the bleeding thing which goes 'thru' prot spirit would be melandrus. im like 99% sure the ranger/stone summit equivalents use it. it does higher damage with more enchants, so yea...
i thin the best you could proably do this at would be a 2 man, maybe either going 1 good tank and one e/mo smiter/healer. or 1 monk with a uw build and one with a double echoed spellbreaker. problem with the second one is they always go for that second monk and it sucks
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Sep 15, 2005, 11:30 PM // 23:30
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#31
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Jungle Guide
Join Date: Apr 2005
Profession: N/A
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Quote:
Originally Posted by Gabriel Fallen Monk
that term is racist? cmon man grow some nuts. I hate that politically correct crap, people need to speak their mind the world would be a lot simpler.
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You don't need to be racist to speak your mind (unless you are racist). This term is well beyond "that politically correct crap."
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Sep 15, 2005, 11:45 PM // 23:45
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#32
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Krytan Explorer
Join Date: Jun 2005
Location: Melbourne, Florida.
Guild: [HTR]
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I can see it now...Drain enchant AND shatter enchant...Hell why not toss in inspried? Anet has gotta put that in :/
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Sep 16, 2005, 06:00 AM // 06:00
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#33
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Desert Nomad
Join Date: Aug 2005
Location: California, USA
Guild: Angel Sharks [AS] (RiP [KaiZ] T__T")
Profession: Mo/E
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oh wow this thread went way off subject...
Btw, concerning my original post in this thread...I was venting about a lot of fustrations i have with Anet; i just took it out on the wrong guy, wrong time, wrong place. It also seems like every new build i figure out, shortly after, someone blurts the whole setup online, just coincidence i know, its just fustrating. Then again, for something like this, i guess there is no real problem with helping ppl have more fun with the game eh? (lol, since Anet keeps nerfing the last "5 minutes of fun")
I am not that stupid, to think its directly comparable to "cheating" and i know soloing will always exist. I guess there are an infinite amount if things that will always hold game economy in flux (i.e. Ebay, Runners, Updates, Nerfs, Soloing/farming, etc).
Thats why my 'fix' as of late has changed completely from PvE, to constant PvP. It's weird though, i still find myself addicted to farming...LMAO
My two cents...
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Sep 16, 2005, 01:48 PM // 13:48
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#34
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Jungle Guide
Join Date: Jul 2005
Location: Right behind you.
Guild: HeRo
Profession: W/Rt
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Quote:
Originally Posted by traversc
You don't need to be racist to speak your mind (unless you are racist). This term is well beyond "that politically correct crap."
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Are you a Native American Indian?
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Sep 16, 2005, 06:03 PM // 18:03
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#35
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Ascalonian Squire
Join Date: Aug 2005
Guild: cws
Profession: W/Mo
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ok heres were im at
watchfulspirit 2 regen
mending 5 regen
healing breeze 7-8 regen
you shouldnt be getting much degen i dont understand whats wrong
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Sep 16, 2005, 06:10 PM // 18:10
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#36
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
Originally Posted by twicky_kid
only one way to stop the 105 or 55 or the elusive 35 monk (yes, it does exist) is to change the runes to not stack life. until that change is made there will be soloers. anet is not dumb they leave it open to solo they just make it harder. they know people like the build and don't want to see it removed completely.
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Exactly, but instead they will add all of these nerfs and then once they finally realize they can't do enough about they'll finally cause them not to stack. At which point a lot of areas will be no fun to play with enchantments anyway.
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Sep 16, 2005, 06:56 PM // 18:56
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#37
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: Guardians of the Black Curtain [GBC]
Profession: N/Me
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Given that there is 4 pips of degen you could (if you're a necro of somesort) Use Blood renewal for that extra 6
But seeing that's a lot of skills just to stay ALIVE and still with all the disenchant I don't think it would still be all that possible =P
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Sep 16, 2005, 10:11 PM // 22:11
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#38
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Krytan Explorer
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Its next to impossible to solo this area for long, you may get past a few mobs but sooner or later they will take you down without any help. The problems really start when you get down to 1-2 creatures out of the large mobs since you can't generate enough energy to keep your skills going.
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Sep 16, 2005, 10:18 PM // 22:18
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#39
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Wilds Pathfinder
Join Date: Aug 2005
Location: Camp Rancor (Rancour :D)
Guild: I'm a free spirit (that's not what the guild is called, I just am)
Profession: W/R
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When you say "solo" do you mean all by yourself or with henchies?
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Sep 17, 2005, 02:08 AM // 02:08
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#40
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Krytan Explorer
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Quote:
Originally Posted by Rancour
When you say "solo" do you mean all by yourself or with henchies?
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All by yourself.
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